QuinnyCoded@sh.itjust.works to Programmer Humor@programming.dev · 4 days agosuboptimalsh.itjust.worksimagemessage-square83linkfedilinkarrow-up1898arrow-down15
arrow-up1893arrow-down1imagesuboptimalsh.itjust.worksQuinnyCoded@sh.itjust.works to Programmer Humor@programming.dev · 4 days agomessage-square83linkfedilink
minus-squarerumba@lemmy.ziplinkfedilinkEnglisharrow-up6·4 days agoVGA didn’t care much about interference. Lan party, we didn’t have T connectors, so we cut two coax apart and spliced them with some tinfoil. it worked until someone bumped it hard.
minus-squareripcord@lemmy.worldlinkfedilinkarrow-up3·4 days agoOmg a 10base2 LAN party. I’m a little stressed thinking about what you even had to do on the software side to get everyone working properly; was it even IP?
minus-squarerumba@lemmy.ziplinkfedilinkEnglisharrow-up4·4 days agoThe game of choice was Warcraft II, so all we needed was IPX, but I had brought over a bunch of EtherLink II cards. Could have done the TCP in DOS easily enough, but with the ‘substandard’ cables, IPX was a lot more performant.
VGA didn’t care much about interference.
Lan party, we didn’t have T connectors, so we cut two coax apart and spliced them with some tinfoil. it worked until someone bumped it hard.
Omg a 10base2 LAN party.
I’m a little stressed thinking about what you even had to do on the software side to get everyone working properly; was it even IP?
The game of choice was Warcraft II, so all we needed was IPX, but I had brought over a bunch of EtherLink II cards. Could have done the TCP in DOS easily enough, but with the ‘substandard’ cables, IPX was a lot more performant.