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Cake day: June 14th, 2023

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  • IsoSpandy@lemm.eetoProgramming@programming.devOdin or Rust
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    14 days ago

    For any other use case, I would have recommended Rust, but for making a hobby game engine, I would advise not using either rust or Odin and instead use C and C++. The graphics drivers have a primary C Abi and you would spend a really long time debugging C to Odin/Rust translation layer bugs than actually working on he engine.

    I would suggest write a C rendering library, wrap it in safe Rust and move on from there.