minus-squareStitchInTime@piefed.socialtoTenForward: Where Every Vulcan Knows Your Name@lemmy.world•EngagelinkfedilinkEnglisharrow-up3·5 days agoEh, let’s swap air density for deflectors, and drag for the warp bubble. But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for? linkfedilink
minus-squareStitchInTime@piefed.socialtoTenForward: Where Every Vulcan Knows Your Name@lemmy.world•EngagelinkfedilinkEnglisharrow-up65·5 days agoThat… and the damage to subspace caused by speeds over Warp 5, which soon gets forgotten about. linkfedilink
Eh, let’s swap air density for deflectors, and drag for the warp bubble.
But… do you need deflectors at warp? Isn’t the bubble folding space around the obstacles you’d typically need deflectors for?