

Hehe, sorry. But yeah, it is unfortunately everywhere.
Hehe, sorry. But yeah, it is unfortunately everywhere.
Man, we need a compression algorithm not designed primarily for human faces, so it compromises in some other way than red being half the resolution of all the other colors.
And also, in the mean time, broadcasting companies that broadcast compressed streams of video, like pretty much every single one of them now, should stop having all-red logos… like, what is the one color that is broken on all our stuff? Ok, let’s use that one to show how awesome we are… make sure there are lots of tiny details that would benefit from enhanced sharpness in our red logo too…
Gotta be AuDHD, then you’ll figure it out, get it all done, and then never be able to replicate it and also never want to try. But at least it will have been solved once for a little while.
Moraff’s dungeon/revenge/world RPGs are probably considered obscure by now.
I remember struggling with them as a kid, decided to put them on my phone a few years ago and they were not as hard as I remembered, lol. I probably focused way too much on making sure I never lost any stats or levels as a kid. The game is way more fun when you accept that bosses will cost you. And that you will get lost in the dungeon and should always have a solid way to get to town from however deep you go.