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Joined 2 years ago
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Cake day: June 13th, 2023

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  • most things should have an alternate implementation, just in the unit tests. imo that’s the main justification for most of SOLID.

    but also I’ve noticed that being explicit about your interfaces does produce better thought out code. if you program to an interface and limit your assumptions about implementation, you’ll end up with easier to reason about code.

    the other chunk is consistency is the most important thing in a large codebase. some of these rules are followed too closely in areas, but if I’m working my way through an unfamiliar area of the code, I can assume that it is structured based on the corporate conventions.

    I’m not really an oop guy, but in an oop language I write pretty standard SOLID style code. in rust a lot of idiomatic code does follow SOLID, but the patterns are different. writing traits for everything instead of interfaces isn’t any different but is pretty common










  • I have a GL.iNet GL-MT6000, works great. not sure about newer models but people generally seem to like their higher end ones

    it ships with almost vanilla openwrt, and it’s easy to install an upstream build if you’d like. the big advantage of GL.iNet is that it’s officially supported, so I’ve been able to send emails to support about openwrt stuff and they’ve been helpful

    AdGuard works great and is built in to their version, so you wouldn’t even need the separate device for pihole

    I also like supporting a company that supports oss software


  • NixOS, plasma rn but sometimes jump to sway. I’d say distro is more relevant. for the most part I just have an editor and a browser open, DE doesn’t change much about my workflow. NixOS definitely does though

    chosen by my team, company at large doesn’t care but it’s nice for everyone to be on something consistent. company devices

    NixOS is a nice balance of the two

    I generally just copy my personal setup, which I’ve spent a decent amount of time on, but because I enjoy it

    not particularly, but nix supports all of the big ones

    language and stack a little bit, it’s all stuff that has good integration with nix. we deploy nix containers and then have consistent environment everywhere without having to work in a container. my team is a pretty standard team maintaining some full stack web stuff




  • I’m saying we weren’t taught when react was the way people wrote sites. if I was writing a site with pure html, css is great, especially modern css.

    but if I’m already using react and their abstractions, opinions on that part aside, I’d personally rather lean on the react component as the unit of reuse. tailwind removes the abstraction that you don’t need, since many people in react tend towards one scoped css file per component with classes for each element anyway

    at this point I’d be more inclined to say for many sites the api and data fetching things are the content and html+css is presentation. csszengarden is cool but I haven’t seen the html/css split help an end user, or really even me as a developer.



  • shadcn is the primary one for react at least. they’ve done a great job filling the space where you’re trying to build up a design system but don’t want to start from scratch, but they’re great if you just want prebuilt components too

    all the components build on something else like radix, and are pretty simple themselves. normally just the radix component with styles. Installing a component just copypastes the source into your project at configured locations.

    if you’ve ever fought against something like mui to get it to fit design changes or change specific behavior, shadcn is great. at some point the extension points of a library aren’t enough, but if you own all the code that’ll never be a problem.


  • except we generally use higher level abstractions now, like component based frameworks. If you’re writing raw html with tailwind and no library you’re doing it wrong and css is a better fit.

    well written straight css ends up building it’s own tree of components. if you’re using react too you’re either only selecting a single component (inline styles but have to open two files) or writing good css (duplicating the component hierarchy in css).

    tailwind is just the former but better since it encourages using a projectwide set of specific sizes/colors/breakpoints and small scope, the two actual problems with inline styles after organization and resuse, which react etc solves.



  • repr is generally assumed to be side effect free and cheap to run, so things like debuggers tend to show repr of things in scope, including possibly exit

    also then it behaves differently between repl and script, since repr never gets run. to do it properly it has to be a new repl keyword I imagine, but I still don’t know if I’m sold on the idea